

Players who stand in this puddle will take resistible Shadow Damage, but also regenerate mana. When destroyed, a crystal drops a green puddle on the ground. A total of eight of spawns (the eighth spawning at around the fourth minute). Saronite Vapors - About every 30 seconds a green crystal called Saronite Vapors forms and floats around the room each crystal has 12,600 hit point.Divine Plea for protection paladins also appears to work too. Aspect of the Viper, Judgements of the Wise, Shamanistic Rage, and Spiritual Attunement remain at least partially effective. ω ϖ-Prevents mana regeneration from nearly all natural sources.However, if there are not at least 4 people outside of 15 yards he will start casting it on players inside 15 yards melee and tank included. He will not cast this on players within 15 yards of him. Heals General Vezax for 100,000 per tick. from enemies near the target, for 10 seconds. ω ϖ-Inflicts an ancient malediction on a target, siphoning 5,000 health every 1 second.Interruptable, with a built in lockout on 10 man only. ω ϖ (2 seconds cast)-Deals 13,875 to 16,125 Fire damage to all enemies within 100 yards, superheating their armor and reducing its ability to protect them by 75% for 10 seconds.After impact, leaves an energy field that lingers for 20 seconds, increasing magical damage dealt by 100%, increasing casting speed by 100%, reducing healing done by 75%, and reducing mana costs by 75%.

ω ϖ-Fires a shadow missile at a target, dealing 5,655 to 6,345 Shadow damage to all enemies near the impact point and knocking them away.ω ϖ-Inflicts 750 damage to all enemies, and increases Shadow damage taken by 10% per application.General Vezax's hard mode is initiated if you do not destroy any Saronite Vapors and allow six Saronite Vapors to spawn once the sixth one spawns, they coalesce and become a Saronite Animus with 12.4M hit points. A player standing in this puddle will gain a debuff called Saronite Vapors which will stack every 2 seconds.Įach stack increases the amount of damage taken and mana regenerated according to the following:ġ Stack 100 mana 200 Damage 2 Stacks 200 mana 400 Damage 3 Stacks 400 mana 800 Damage 4 Stacks 800 mana 1,600 Damage 5 Stacks 1,600 mana 3,200 Damage 6 Stacks 3,200 mana 6,400 Damage 7 Stacks 6,400 mana 12,800 Damage 8 Stacks 12,800 mana 25,600 Damage n Stacks 100×2 (n−1) mana 200×2 (n−1) Damage No known limit. Saronite Vapors - About every 30 seconds a green crystal called Saronite Vapors forms and floats around the room each crystal has 25,200 hit point.This ability affects Shaman with the Shamanistic Rage talent, increasing the mana restored per proc by 100%, but reducing healing done by 90%. ω ϖ-Your insight into Shamanistic Rage is intensified but corrupted by General Vezax's Aura of Despair, hindering your ability to heal.Divine Plea for protection paladins also apears to work too. However, if there are not at least 9 people outside of 15 yards he will start casting it on players inside 15 yards melee and tank included. ω ϖ (3 seconds cast)-Empowers the caster with dark might, increasing physical damage by 100% but reducing movement speed by 55%, for 10 seconds.ω ϖ-Fires a shadow missile at a target, dealing 11,310 to 12,690 Shadow damage to all enemies near the impact point and knocking them away.
